The term “game development” refers to the process of designing, developing, and releasing a game. It may entail concept generation, design, construction, testing, and distribution. It’s critical to consider game mechanics, rewards, player involvement, and level design when creating a game.
A game developer can work as a programmer, sound designer, artist, or designer, among many other jobs in the business.
A huge Game Development Studio or a single individual can work on game development. It can be as big or as small as you choose. You can term it a ‘game’ if it allows the player to interact with content and alter the game’s aspects.
You do not need to know how to code to participate in the game development process. Artists might produce and design items, whilst a Developer might program a health bar. A Tester may be enlisted to ensure that the game functions as intended.
Tools like libGDX and OpenGL were created to overcome problems with game frameworks. They made game production much faster and easier by giving a large number of pre-built functionality and features. However, for someone who did not come from a programming background, which is prevalent in the game production sector, it was still difficult to break into the business or understand a framework.
Construct, Game Maker, Unity, and Unreal were all created around this time. In general, an engine includes all of the features of a framework, but it takes a more user-friendly approach by using a visual user interface (GUI) and assisting with the game’s graphic production.
In other cases, such as Game Maker and Construct, the number of pre-made functions is so large that even someone with no prior programming experience can create a game from the ground up, significantly expanding the scene and making game production accessible to nearly anybody.
Many game developers prefer to use a Game Development Engine to create their game.
Game Engines can simplify the game development process and allow developers to reuse a lot of functionality. It also handles 2D and 3D graphics rendering, physics and collision detection, sound, scripting, and a lot more.
CryEngine and Unreal Engine, for example, have an extremely steep learning curve. Other tools, like as Construct 2, are very user-friendly for beginners, and others do not even require you to know how to code in order to develop a game.
The Unity Game Engine falls somewhere in the center; while it is user-friendly, it has been used to create some popular and commercial games (e.g. Overcooked, Superhot).
The BuildBox game engine is primarily intended for the creation of hypercasual games.
Typical Game Engines
- Unreal Engine
- Unity Game Engine
- Game Maker
- Construct 2 or 3