Minecraft is an immersive game. If you like, you can call it a “sandbox.” This is a three-dimensional universe in which characters engage in various activities. Minecraft’s universe has a wide range of possibilities. The player constructs, moves, collects, and performs actions in such a way that each gamer’s game is potentially extremely different from the next.
Minecraft is available in a variety of formats, including an Xbox 360 version. It’s available in Lego form, and a Minecraft cloud server version is available at Minecraft.net.
You may program your own versions of the game using Python programming/scripting language if you install Minecraft from Minecraft.net (around $30) and have Python 3, Java, the Minecraft Python API, and a Spigot Minecraft Server.
But how do you go about doing that?
You can, however, get Learn to program with Minecraft: Using Python to Transform Your World. The goal of this book is to teach programming in a Minecraft environment. The book is intended for children aged 10 and up, though I’m sure it will appeal to younger children as well. It must also be acknowledged that a learning to program book like this, may be most useful for adults who are not coders but want to learn some coding.
Or alternatively, your could signup for one of our Free Trial Lessons here at Dubai Coding Club and learn how to code with Minecraft.
The book, which is brand new on the market, contains great instructions for setting up all of the above-mentioned items. Everything should work on Windows, Mac OS X, and Linux machines.
The programming that you do with this book is quite advanced. You’ll learn how to build palaces, pyramids, teleport players, stack blocks, interact with Minecraft’s chat system, blow things up, perform spells, and reproduce areas of the Minecraft landscape.
Here’s what’s so intriguing about this method. Python programming is simple and practical, but it takes a lot of effort to create anything slick, fancy, and highly functional (counting working video games or interfaces as highly functional). However, using the Minecraft API to work with the existing system allows for some quite easy programming to generate spectacular outcomes. At the very least, this is “Hello World” on steroids.
This programming book, out of all the No Starch Press programming guides, may prove to be the most useful as a training tool for those who are already interested in Minecraft and want to learn Python.
Here is the Table of Contents:
Chapter 1: Setting Up for Your Adventure
Chapter 2: Teleporting with Variables
Chapter 3: Building Quickly and Traveling Far with Math
Chapter 4: Chatting with Strings
Chapter 5: Figuring Out What’s True and False with Booleans
Chapter 6: Making Mini-Games with if Statements
Chapter 7: Dance Parties and Flower Parades with while Loops
Chapter 8: Functions Give You Superpowers
Chapter 9: Hitting Things with Lists and Dictionaries
Chapter 10: Minecraft Magic with for Loops
Chapter 11: Saving and Loading Buildings with Files and Modules
Chapter 12: Getting Classy with Object-Oriented Programming